Dec 23, 2005, 11:24 PM // 23:24
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#21
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Ascalonian Squire
Join Date: Jul 2005
Guild: Hand of Iniquity
Profession: E/Me
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Quote:
Originally Posted by TGgold
Yes, and getting hit 200 times by a sword until you die is reaslistic as well.
This game is fantasy, and I love the lack of blood. It keeps the game, IMHO cleaner looking and more friendly to look at.
And I don't like the option for blood either. Too many legal issues there. And, you don't NEED blood, because apparently you can imagine it just fine.
/not signed
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Well, those are your opinions and you are entitled to them. My point here is that your opinion doesn't justify leaving out content. If you don't want blood then you would have the OPTION to turn it off. At this point there isn't even an option for anyone, so someone is left out.
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Dec 23, 2005, 11:25 PM // 23:25
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#22
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Academy Page
Join Date: Dec 2005
Guild: Eight Deadly Sins
Profession: W/Mo
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Just ask for more lag...
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Dec 23, 2005, 11:45 PM // 23:45
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#23
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Wilds Pathfinder
Join Date: Jul 2005
Guild: Flying Gophers
Profession: Rt/P
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I say, it's not a necissary graphical element, and seeing as how we aren't paying monthy fees, a hit to their servers. Furthermore, it is not in the interest of the game to be "realistically graphic" and in fact, this is supposed to *gasp* not real.
Also, did you think about legal aspects of the change? If you want something that's not in the nature of this game, go find a nice bloody FPS.
In the end, it's ANET's opinion that matters, not ours. And personally, I'm happy that they chose the no-blood route.
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Dec 23, 2005, 11:53 PM // 23:53
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#24
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Ascalonian Squire
Join Date: Jul 2005
Guild: Hand of Iniquity
Profession: E/Me
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Quote:
Originally Posted by TGgold
If you want something that's not in the nature of this game, go find a nice bloody FPS.
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I beleive what I said was:
Quote:
Originally Posted by Elsydian
The OPTION for blood is an excellent idea, regardless of how I feel about seeing blood in a game.
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Dec 24, 2005, 04:00 AM // 04:00
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#25
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Frost Gate Guardian
Join Date: Jun 2005
Location: In YO FacE ! :D
Guild: Dudele Acre [CGR]
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Its intresting you see when someone is dazed, blinded, crippled, poisioned .....BUT U DO NOT SEE SOMEONE BLEEDING while he/she is in a bleeding condition. Hmmmm am i missing something here or what?
Ok....first of all Diablo 3 is fantasy and it has blood, more blood than i need.
I dont see why this fantasy game wouldnt.
The special effect of skillz, like Protective Spirit( when u get hit theres like a circle protecting you), and a spray of blood will cause lag.......right.
There is a filter for bad words , there could be one for blood.
Im will not stop playing GW , i dont care if they add blood or not but i always like to see realism. The reason i play GW is because of its neat graphics , and the skillz and all that.
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Dec 24, 2005, 04:01 AM // 04:01
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#26
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Frost Gate Guardian
Join Date: Oct 2005
Guild: The Adventurers Society
Profession: Mo/W
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well... blood is a problem cuz so many little kids play this game . but if they put the *option* of no blood/gore. the parents have no right to send angry mail. since if they dont want their son to see blood, they should watch him sometimes to make sure the blood is off... or be like aol and put parental security shit and piss everyone off
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Dec 24, 2005, 04:02 AM // 04:02
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#27
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Frost Gate Guardian
Join Date: Jun 2005
Location: In YO FacE ! :D
Guild: Dudele Acre [CGR]
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please read my previous post
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Dec 24, 2005, 04:24 AM // 04:24
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#28
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Frost Gate Guardian
Join Date: Aug 2005
Location: San Antonio, Texas
Guild: [Holy]
Profession: W/
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About blood... yeah well if your farming say 20 griffs? Then it would be like a screen of blood, and that would just be like.... not real? And younger players.... dont think we want our kids seeing that just yet but even if they do put blood, people cus anyways so no dif except it would b distracting.
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Dec 24, 2005, 05:22 AM // 05:22
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#29
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Desert Nomad
Join Date: Aug 2005
Location: Behind you with a knife
Guild: Celebrity Gangsters [FamE]
Profession: Me/
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Quote:
Originally Posted by Lexar
People get killed in the game, there's violence and everything, a lot of skill icons look quite painfull and bloody, not to mention there's a condition called 'bleeding', adding blood would make the game feel more complete, regardless of angry parents or ratings that cost money. I like to think that not everyone makes up a balance of costs/gains for adding elements in games like EA would do.
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That's an outrageous claim and is completely unjustifyable. In most games you have the dying as a part of the game. But that doesn't mean we're going to show the blood and gore. It's the same as if I was to take off all my armour. My nakedness is still censored by underwear.
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Dec 24, 2005, 06:24 AM // 06:24
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#30
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Jungle Guide
Join Date: Jun 2005
Location: USA
Guild: Grenths Rejects [GR]
Profession: Me/
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Poison, Disease: Green health bar, overrides bleeding (see hexes if you are unsure)
Dazed: White circle around the head
On Fire: Your on fire
Crippled, Weakness: Brown down arrow
Hexes: Purple down arrow or purple health bar, overrides conditions (ie if your poisoned, and then get a conjure phantasm on you, your bar will be purple)
Bleeding: Pale red health bar, noticeably different from bright red health bar
Nah, this is pointless stuff. I would rather them spend times on things that people actually care about.
If bleeding showed blood, then disease would show throw up all over, weakness would make you crawl, dazed would make you walk around all over, etc. Why only include bleeding? Why not have a different effect upon hit for every skill in the game!
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Dec 24, 2005, 06:30 AM // 06:30
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#31
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Krytan Explorer
Join Date: May 2005
Location: Uk
Guild: Check Out My [Mark]
Profession: Me/
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Quote:
Originally Posted by eur0b0y69
Its intresting you see when someone is dazed, blinded, crippled, poisioned .....BUT U DO NOT SEE SOMEONE BLEEDING while he/she is in a bleeding condition. Hmmmm am i missing something here or what?
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I do recall there being an aura around the person's midriff which is a crimson colour the fades to the edges. So there IS a visual effect for bleeding.
I'll get screenshot evidence if need be.
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Dec 24, 2005, 07:29 AM // 07:29
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#32
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Academy Page
Join Date: Dec 2005
Guild: Eight Deadly Sins
Profession: W/Mo
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There is your screenie.
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Dec 24, 2005, 12:43 PM // 12:43
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#33
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Desert Nomad
Join Date: Jun 2005
Guild: Animal Factory [ZoO]
Profession: A/
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***N33d! BRuCE WILIS NEED SILVESTER StaLONE GAME NOt LIk3 ACTiON MOVie muST B3 @ction MOVIE CuZ ThEY ArE KooLz***
Yeah, ok, this is one for the record books. This isn't a unique idea at all, it's just a stupid one.
Quote:
The option for blood sounds rate good. I mean, think about it, all those annoying kids gone (mostly).
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Most of the 'annoying kids' probably came from M rated games like Counter Strike, or atleast they play them. This might stop an eight year old from playing the game, but it wouln't stop the 14-20 year olds who are worse.
Last edited by Sagius Truthbarron; Dec 24, 2005 at 01:02 PM // 13:02..
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Dec 24, 2005, 03:38 PM // 15:38
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#34
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Frost Gate Guardian
Join Date: Jun 2005
Location: In YO FacE ! :D
Guild: Dudele Acre [CGR]
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How old are all of you, i mean, you are all taking this subject like you are scared of blood. And you are all young . wow.
Did you hear of PARENTAL CONTROL?...hahaha . Man you attitudes make me dont wanna play this good game anymore.
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Dec 24, 2005, 03:43 PM // 15:43
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#35
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Krytan Explorer
Join Date: Aug 2005
Guild: Organised Spam
Profession: W/
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Quote:
That's an outrageous claim and is completely unjustifyable. In most games you have the dying as a part of the game. But that doesn't mean we're going to show the blood and gore. It's the same as if I was to take off all my armour. My nakedness is still censored by underwear.
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Now, now, temper, temper, no need to get upset. Not showing blood is just as unjustifiable as showing it. If you don't show the consequences of violence one could be accused of idealising this violence to a younger audience. There's something to be said for both opinions, but it's not like one of the two idealogically more justifiable.
Last edited by Lexar; Dec 24, 2005 at 07:46 PM // 19:46..
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Dec 24, 2005, 06:45 PM // 18:45
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#36
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Jungle Guide
Join Date: Jun 2005
Location: USA
Guild: Grenths Rejects [GR]
Profession: Me/
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Quote:
Originally Posted by eur0b0y69
How old are all of you, i mean, you are all taking this subject like you are scared of blood. And you are all young . wow.
Did you hear of PARENTAL CONTROL?...hahaha . Man you attitudes make me dont wanna play this good game anymore.
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I see no proof of this, so I am assuming your generalization means nothing. Don't play, no one will care. We are not scared of it, we just don't see a point to putting in something so trivial, when time could be better spent elsewhere. I think you need to actually read these posts instead of thinking you know what we are talking about.
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Dec 24, 2005, 07:00 PM // 19:00
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#37
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Furnace Stoker
Join Date: Oct 2005
Location: Kali
Profession: W/E
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Anyone remember the WPE? When they still have the film blur effect and blood. Yes.. when you kill something, a pool of blood (or red stuff) soak the earth. And I think when you got bleed, you also drip blood too.
Yes, give us the option (placed high, out of reach of little kids) of having the blood back on. It is more satisfying. Minor blood squirt when attack, and major one splash with the death animation. Drip when got bleed (can follow the blood trail), squirting when got deep wound. It would be pretty.
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Dec 24, 2005, 08:49 PM // 20:49
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#38
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Frost Gate Guardian
Join Date: Jun 2005
Location: In YO FacE ! :D
Guild: Dudele Acre [CGR]
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Thanks Actionjack for ur support.
They spent time adding blinding effect, dazed, ,crippled....etc...and so on, y cant they add a spray of blood, some red stuff thats it, when u bleed or get hit hard, atleast something, comeon.
PS: I will not spent my time trying to convince you , but there is an counter answer to all of these responses.
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Dec 24, 2005, 11:41 PM // 23:41
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#39
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Lion's Arch Merchant
Join Date: Nov 2005
Guild: True Hero Within
Profession: W/
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i can think of only one answer.
they are lazy.
or they could be busy with other stuff. dont know.
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Dec 25, 2005, 12:53 AM // 00:53
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#40
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Academy Page
Join Date: Jun 2005
Guild: LLJK
Profession: R/Mo
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Read my reply. I briefly explained why blood will never be introduced into the game. If you prefer falsities, you will not find such comments from me. Implementation of blood effects is not cost-justifiable and such effects add little to the player experience. Remember that each Guild Wars customer is not subjected to recurring monthly fees and that ArenaNet incurs substantial operating costs in order to provide players with a subscription-free product and customer service. ArenaNet cannot recoup its expenses by implementing every little idea players devise; moreover, unlike other subscription MMOG providers, ArenaNet is not obligated to implement every little idea either.
I'm reasonably certain that ArenaNet solicits feedback from the community using various methods, but keep in mind that such feedback is extensively filtered. For example, feature suggestions that necessitate cost-ineffective solutions, contractual amendments, and ESRB recertification are largely ignored by management. Remember: you may play games to have fun, but interactive entertainment development studios and publishing houses create and manage products to do business. I would have ignored this thread, as I'm not fond of the whining that often occurs on MMOG forums, but I believe that gamers need to understand that games are products too. Once gamers understand this simple truth, gamers can more appropriately provide effective feedback that will enhance their experience.
Basically, whining about ideas that will never be considered is a waste of effort.
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